A downloadable game for Windows, macOS, Linux, and Android

Trace is a small interactive game about dwelling within an abstract prehistoric landscape. Between a meditative pine-forest, standing stones and the ghosts of a prehistoric person, the user interacts with objects to gain insight into a forgotten individual’s past lifeworld.

This project was inspired by philosophical leanings in archaeology – phenomenology and extended landscape theory. That would be walking through the landscape and imagining what it may have been like with the cultural ephemera available to us today. Through the lens of each, Trace attempts to explain the influences landscape may have had on the prehistoric person. By placing emphasis on creative-writing, social agency and experiencing the land, Trace aims to question the user on how it is we decipher the past.

Submitted in part fulfilment of the requirements for the degree of MSc in International Heritage Visualisation at the Glasgow School of Art 2017. If you want to learn more, feel free to contact me at developer@rorypeace.co.uk!

With special thanks to Diessa for providing music and sound: https://diessa.bandcamp.com/, and Emma Leach in providing help with concept art.

Install instructions

Simply unzip the downloaded Trace folder, and play the Trace_v.1.7.exe game!

You can also download the .pdf thesis for your reading pleasure!


Trace v.1.7.zip 63 MB
Rory Peace - Trace - Visualising the intangible Neolithic.pdf 1 MB


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Neat little experience. The style reminds me a bit of the game Eidolon.

I missed being able to view and manipulate the items you pick up, especially since the game emphasizes phenomenology and experiencing the items. Just having to click to pick them up and turning them around (even if they look mostly alike) would be cool :)

I think that sounds like a great idea, and I'd love to explore into it time given!